The orbit formula
For a circular orbit, gravity provides exactly the inward pull needed to curve the path: G x M / r^2 = v^2 / r. Solving gives v = square root of (G x M / r), where G x M for Earth is about 3.986 x 10^14 cubic meters per second squared and r is Earth's radius (6,371 km) plus the altitude.
The time for one orbit is the circumference divided by the speed: T = 2 x pi x r / v. This model assumes a perfect circle and ignores air drag, which slowly pulls down the lowest orbits.
About the picture
Distances in the scene are squeezed on a logarithmic scale so low orbits and geostationary orbit both fit on screen. Animation runs about 480 times faster than real time, and Earth turns at the same sped-up rate so you can compare.